Pasta Cranker
A downloadable game
WIP: The game is mostly complete but subject to some more balancing and addition of endgame goals and cool things to buy
A clicker-style game, but instead of clicking you crank!
Crank your pasta machine and roll out pasta to sell.
Make money and spend it up recruit help with kneading more dough, speed up your cranks, and more!
Made for the Playdate. See below for install instructions
Written in Rust using the Crankstart rust Playdate SDK bindings
Some Toplevel Development Todos:
- Polish: Some images and icons for the game card, and the loading sound
- Balance prices a bit
- Populate more exciting menu items and whatnot
Status | In development |
Author | tehsmeely |
Tags | Playdate |
Download
Install instructions
Full instructions available via the Playdate website : Sideloading, relevant info copied below:
Download
Download the zipped pdx file
Sideloading through the Playdate website
NOTE: Sideloading wirelessly is only available if you have a Playdate device registered on your account. Otherwise there’s no device to, well, sideload to.
The easiest option for most people will be to sideload a game wirelessly through the Playdate website. Here’s how you’d do that:
- Log in to your Playdate Account at play.date.
- Go to your Account page.
- Go to the Sideload page.
- Drag or select the .pdx game file (or zipped .pdx) to upload it.
The game will be uploaded to your Playdate account and become available to any Playdate you’re logged in on. Next:
- Go to Settings on your Playdate.
- Go to Games.
- Refresh the list (this may happen automatically) and find the game you uploaded.
- That’s it! Even if you reset your Playdate, or get a new one, you’ll be able to download this game from our server.
Sideloading over a USB connection
This option is primarily meant to be used by game developers.
- Download the Playdate SDK.
- Connect your Playdate to your computer via USB cable.
- Unlock your Playdate.
- Run your game in the Playdate Simulator by opening the .pdx file (not a zip file).
- Choose Upload Game to Device from the Simulator’s Device menu. After the game is uploaded to your Playdate, it will start running automatically. The game will remain on your Playdate.
Comments
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Hee hee. This is more fun than I expected it to be. I look forward to new additions in the store.
There's an error with the positions of decimal points in monetary values. Probably an easy fix.
Thanks, glad you enjoyed it in its current state.
And thanks for bug report :)
I think something is wrong with the build -- when I load the .pdx in the simulator I get a "Couldn't find pdz file main.pdz" and if try to sideload from website get "The bundleID field is missing from pdxinfo."
Thanks for the report, I'll try and see what's wrong and fix it. Will update here .
With any luck this should be fixed for you now! I've re-uploaded a .pdx.zip file with a valid pxindo in it.
Verified this works, for me at least, via the website sideload
Thanks -- it sideloaded for me but crashes on launch on the device. I can provide a crash log if that's helpful. Device is running 2.2.0.
I broke something else trying to fix that pdxinfo metadata, crank is a bit of pain to use ...
New zipped pdx (v0.1.1) should be good, tested this exact file sideloaded onto my playdate so hopefully it works for you.
Thanks, that did it!